Big Update #2
-Shield Ability, Computing Shader
-Companion Shooter
-Enemy Swarm
-New Hurt Reaction
-Revamped Damage System(Behind the Scenes)
-Dash Ability Rework & Tap Dash System Added
-New Camera System
Next up
Attack Animations w/o damage
Ability Prototype
Dash Ability Mostly Complete! Might need to slow time down a bit more..... >_>
Big Update #1
What's in this update?:
-Character Outline
-Air Combat & Ground Combat
-Knock Back
-Speed Dash
-Explosion Ability(In Progress)
-Enemy AI(Simple Bat Attack)
More to come~~
Movement w/ Animation
Update : Combat System has be upgraded (With a few bugs sadly), damage can actually be dealt to enemies and slide ability as been added.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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