


Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!
The Valentines Day update has GOT to be my favorite thus far! Though, I can't wait to make a leprechaun chase the player next update...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.
We’re teaming up with Neowiz to support developers with a narrative game jam! The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev
Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.
Hey there! As promised, here's a gameplay video of the most recent update to show off some of the CPU capabilities and bug fixes. Available on both GameJolt and Steam! Enjoy. :)
Steam version: https://store.steampowered.com/app/2062800/Blockhead_2D/
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
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