Next up
v0.0.3a
AI does not have any movement behavior yet
thanks to Activision for all the death sounds
the AI can die from shooting each other too
v0.1.0a will be the first major update, coming out next post, 2 weeks (these are smol updates)
Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models
I still can’t work on fireteam yet till summer break rolls around
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
v0.0.4a
*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*
updates in article and disclaimer on some update features
everything can change, nothing is final
3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer
this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine
something inspired by unrecord
sounds and most assets by sky btw
Something is wrong with my shockwave 2
Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster
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