7 months ago



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The Wind Through The Wheels (nearly confident to use this name for the game)

Finally found a way to make slopes!

I added 14 special characters with lines of different heights to the font. They are replaced during rendering according to the rounding of the Y coordinate of their "sprite" (one character large road segment)

Making a simple textmode platformer while working on The Wind through the Wheels engine. Don't know if I'll add lot of content but its fun to do https://adelfaure.net/lab/platformer/

Under the Desert Sky~

I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!

Weird animating method : frames are square and their size are defined by document width. Number of frames is how many times can fit document width within height. I do this to avoid adding more shortcuts to my tool while continuing to use no menus at all

"I get it now."

(Swipe to the right to see the original pixel art!)

: Aseprite (Sequel to the last redraw at my profile/AnubiClub!)

Working again on a textmode editor

Been some working on ASCII UI. That was hard x), specially the input range ! As balance I had lot of fun making an "7 segment display font". Hopefully I will be able to be more into gameplay with theses elements

Keep Your Hands Off Digital Circus, but with the characters separate! 🎪 🌟

// #TheAmazingDigitalCircus #Art #Fanart #TADC #Pomni #Ragatha #Jax 🌈💫

Textmode portraits