Added more levels
Fixed screen’s resolution
New control configuration (using two buttons instead of only one)
Added bonus stage with mini-boss
Added power-up Super Leek
Level’s length reduced
Minor graphical changes
Added new soundtrack (using Wrecking Crew’s OST/remixes)
Bug fixes
Room transitions
Next up
The full game has finally been published, featuring 12 stages, 3 bonus stage and many new gimmicks and challenges!
After nearly 7 years of wait, BomberCin 2 has finally received a new update, with a massive load of new additions!
※What's new? A new reimagined bonus game, new graphics, new stages, a new type of enemy, completely original music and sound effects!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Why walk when you can jump?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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