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50
3 years ago

Bookhunter devlog #12

Preparing the demo with some SFX and blocking the elevators.




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Old mock-up for some turn-based fantasy game. I still kinda want to develop this, it looks quite cool imo.

Finally started working on mission 5.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Play our #Halloween special: the renewed "Spooknight" game. Free for android, browser and windows! https://gamejolt.com/games/spooknight/659230

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Embassy employees almost ready to be saved [or to die miserably lmao] Try the open alpha here: https://gamejolt.com/games/smallforces/639855 #retrogame #pixelart #GameMakerStudio2 #indiedev

Mission 4 is complete and playable! Landmines update: deadly for all units (infantry and vehicles). Use the mechanic to defuse the mines.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Small Forces Devlog 20.1 You can now "train" enemies Anti-Tank mines for the skirmish mode! Harmless for the infantry, deadly for the vehicles. Use a mechanic to dismantle them and gain some funds.