I started working on the Boom Box project again.
I’m currently rewriting all the scripts over. Such as the Controllers, Explosions, and the Drag ‘n’ Drop fuction.
No longer will an object be dragged through a wall or floor. But will now collide with other objects instead.
The updates to the explosions, should hopefully include chain reactions.
So that if you blow up one, others around it within its radius will also explode.
(Having minor issues with the SphereCasting)
The way all the scripts worked before, was in a VERY compact fasion.
Which also meant I had made a way, to not be able to expand it at all.
By rewriting ALL the scripts, will make it easier to expand it in the future.
This is essentially Boom Box 2.0, but since boom box never actually reached version 1.0.
Then the update is just gonna be v1.0.
Multiplayer will still be put on hold for now.
Sorry to anybody who’s looking forward to it..
I will also be working on the lighting of the game.
Right now it only uses the default, and nothing special.
But that’ll change hopefully soon.
A new menu screen is also in the making.
I’ve got a few ideas with it I’d like to try out.
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