
Next up
First 64 Tiles done for the level editor!
Poll from yesterday had decided 128 Tiles
+Updates to the Editor's UI
Level Editor Progress :
Looking basically done, the last thing i probably have to implement by now is the exporting process (As well as all of the graphics for the tiles, i managed to get about 4 of them in)
Should i make this editor public? lemme know!
i have surpassed 1k lines of code today
i am 99% sure that's not something to be proud of...
The amount of optimization i'll have to do to something like this is gonna be hell, wish me luck
All 128 tiles are complete, Engine is also complete with every feature, including custom music support, now's probably time to stop messing around and actually work on the default stages :P
PSA : If you see a comment similar or identical to this on any game pages, do not click the link attached on them, that will give you a virus, i try to get rid of these as soon as i can, but if one happened to slip through, report it and move on
Title screen is complete!
I feel like i should make a HTML file explaining all of the features, there's a few stuff here that i fear most players will not understand without a tutorial
It's probably for the better, I'll be working on that tomorrow...
I was bored so i drew this
one of the rare moments where i did not use pixel art, never thought it'd ever happen /hj
Jokes aside, i actually really like drawing these landscapes when i have nothing else to do, what do you guys think of this?
Current state of my newest project
* Loading level from file - Complete
* Full character animations - Complete
* Player movement/collision system - Complete
Looking pretty good! Might need a level editor, though...
Small update at the default stages + Thinking about how custom levels should be shared
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