It had been decided from yesterday that the Editor (and engine in general) will use 128 tile variations to build with :
64 Regular Tiles for map-making
64 Solid Color tiles for Pixel art and/or backgrounds
I had also decided to slightly revamp the editor a bit, by including a much more user-friendly way of selecting the texture you want (As seen in the first picture), taking slight inspiration from Mari0's Map making GUI, since i thought the previous version of it was going to be ridiculous with 128 Tiles
(will eventually include a "Next Page" button for the solid colored tiles)
This can be accessed by simply pressing the cog icon as seen in the 2nd image, after which you can either simply click the tile you wanna change to, or press "Ctrl" and exit out of it
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