Game
Memory Jump
9 years ago

Bug fixes in 0.4.5


Yesterday I added the skybox to the second camera, I also fixed the problem where the pause menu was not unpausing the time when you pressed the exit to menu button. Finally I have integrated all the main menu into one script, this is just to make things easier if I am making major changes to the menu so I wont be switching through a bunch of different scripts. Hopefully I can use less variables this way.



0 comments

Loading...

Next up

Slightly new look for the menu

New Models and New Obstacles!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

This level is very hard

Course ID: P5Y-G2C-2VG

#SMM2 #SuperMarioMaker2