Yesterday I added the skybox to the second camera, I also fixed the problem where the pause menu was not unpausing the time when you pressed the exit to menu button. Finally I have integrated all the main menu into one script, this is just to make things easier if I am making major changes to the menu so I wont be switching through a bunch of different scripts. Hopefully I can use less variables this way.
Next up
New Models and New Obstacles!
Slightly new look for the menu
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
a drawing I did because I was boredπͺ. But I love how it turned out.π










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