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Design of "The Wall" district in Proof.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Testing a new rain effect for Proof, which supports object collisions.
Inserted fully textured "The Wall" district into my game map. This is the result
Finished market design inside of "The Wall" district.
Containers outside of "The Wall" district in Proof.
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
We are under attack!
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