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AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Containers outside of "The Wall" district in Proof.
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Testing a new rain effect for Proof, which supports object collisions.
Finished market design inside of "The Wall" district.
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Inserted fully textured "The Wall" district into my game map. This is the result
Design of "The Wall" district in Proof.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
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