Next up
Finished market design inside of "The Wall" district.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Inserted fully textured "The Wall" district into my game map. This is the result
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Design of "The Wall" district in Proof.
Containers outside of "The Wall" district in Proof.
Testing a new rain effect for Proof, which supports object collisions.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
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