Game
ClusterPhobia


6 years ago

Came up with an update.
New visuals + some gameplay and lvl design adjustments + a boss




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Another build, another video.

Changed some graphics, fixed some bugs

Uploaded a new MutantMeat built - the game now contains a code-based save system.

Added some content as well (around 65 rooms currently -including 5 bosses)

Legger at work

MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.

From Manhand with glove

No1: The ShadowStar early prototype video

A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.

Bullet trap is your main enemy. Limit your shooting

Magnet bullets on a test lvl

Turbo needle. You'll need it