Next up
Fixed hex grid base
Orientation is wrong, but the base is almost done!
A closer look at the loot crates. Yes... Loot crates.
Trees and Rocks randomly generated.
Starting on the User Interface, cooldown attack buttons to begin with
Hex navigation, transitions, and stuff!
Terrain coloring is a thing now! I love the results on this
Button/action bar and the health indicator are in place
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.










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