Game
Honorable Fool

7 years ago

Hex navigation, transitions, and stuff!




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A closer look at the loot crates. Yes... Loot crates.

Fixed hex grid base

Starting on the User Interface, cooldown attack buttons to begin with

Trees and Rocks randomly generated.

Terrain coloring is a thing now! I love the results on this

Can now select tiles!

Orientation is wrong, but the base is almost done!

Button/action bar and the health indicator are in place

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^