
Can you guess the movies that inspired us when creating "Welcome Back, Commander"?
Next up
Don't go into the light!
I sent my operatives to a spider-infested building.
Also, we added a chest-burster mechanic inspired by the movie "Aliens".
The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.
Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
#ScreenshotSaturday is here and so is Timmy.
Do you like movies like "The Thing", "Aliens", or "Starship Troopers"?
Do you like the universe of "SCP"?
Then this #indiegame will rock your world.
"Welcome Back, Commander"
We added so many cutscenes to "Welcome Back, Commander" that we should have probably made a cartoon movie, not a game.
A quest celebrating that we're half way to Halloween has entered your quest log!
Complete the quest to conjure a trophy!
(Either April 30 or May 1st is 6 months before Halloween.)
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