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Dev-log 0
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
Doraemon Animatronic
Devlog (September 2024): What the game is coming to.
I've finally hit 10+ more crashes in Unreal hellyeah!!
Ive learned that Data Structs (Which are important) can easily corrupt whatever it touches
"WHICH IS BAD BECAUSE ALL THEY DO IS HOLD DATA"
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