Game
Super Mario Bros Lethal Impact
2 years ago

Captain Toad will have some unique mechanics cuz the low 1-block-jump, some of C. Toad levels will be puzzles like the og game, also "extra" menu will be added.




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MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

RIDING IN MY DOG, RIGHT AFTER A BREAK

im confused about who is saying that, Luigi or Luigi...

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

A doodle of asgore i made cause #FridayFanartFriday

(i deleted it before, was unsure about posting this or not lmao)

...

Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)

Smol background 4 castle section of MIND level

Is this even legal?

This game is so generic, its just a template with a reskin and ripped imp model of pvz3 (with PAYWALLS, WHY???).