Next up
More progress was made recently. The resident seemed to enjoy decorating
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
A Lovely Night At Sea
!!! This is Early Alpha V0.6, I already made a V0.5 that beta testers are testing as we speak !!!
In this alpha there is an Outside Area, Interactable Doors and more like that, And Even a Working Main Menu!
i'm still here, just stressed out...
I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.
and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)
This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
Recently I Took a break from the Mobile Ports puzzle making, it's been stressful and little progress was made.
During the Break, I made scrutiny of the original 2.0. & After some careful tracings and decisions, V1.0 will have a new and more accurate map.
Enemies can't see you from behind anymore.
Now we can sneak around!
And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.
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