Game
Granny 4: The Lost Update

1 year ago

A little bit of progress (The joystick isn't functional but when loading in, It is on the screen!) 🙂🤩

I have some hope in this project. And Eventually, this will be a great fangame!

(I am on a separate project so no bugs will corrupt G4TLUBuild)




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This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.

I am reworking the map again, the older ones were tilted.

Here is how i plan to conquer this proj:

1 - Rework map and props

2 - Player control

3 - Start work on doors

4 - Make some objects/events

5 - Granny AI

6 - Release an early access

wish me luck

A Lovely Night At Sea

!!! This is Early Alpha V0.6, I already made a V0.5 that beta testers are testing as we speak !!!

In this alpha there is an Outside Area, Interactable Doors and more like that, And Even a Working Main Menu!

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development - Next is Enemy AI, Trophies, and more.

To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

I still need to finish the puzzle events, Then make Gamemode Scenes, Then Export an APK and show some sort of Release Video or Trailer on my Channel of the Final Beta of TLU Before i begin my development of the main course.

The Betas were just appetizers

"It's just a few tripmines! How bad could this be?"

Soon, I will make a requirements video on my channel for V1.1