Game
Code and destroy!
11 years ago

Changes in coding system


After tons of opinions from my friends that suggested changing how the coding work I decided to change it into graphical, block-based algorithms. Look at LEGO Mindstorm for example. There will be blocks like operational, switch or input/output. Blocks of functions will be connected to each other and proccessed in order by our robot. This way the game will be a lot easier for new users and players wouldn’t need to learn how to code but still using algorithms to operate their machines. That way it will still be able to be used as resource for kids to learn how programming works and have fun with it.

Have a nice day!



0 comments

Loading...

Next up

3D battles

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.

Cash Banooca

not the greatest house, but it's a house! :D

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl