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Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
"Characterisation by magic is immensely fun." ~ yinka.
Small show chase of some of the progress. Still a lot to be done in this area alone. Changes are likely to happen.
A very small glance at chapter 1. Still a ways a way and there likely will be changes.
A minor showcase of some of the progress. There likely will be changes.
Slowly levelling up my level design. Still a lot to improve on, though.
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
More has been added to the game, though it's very little in the grand scheme of things. The weapon change is a little jank right now but it works. I'll definitely have to find a much better workaround somehow.
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).










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