5 years ago

Charizard, flamethrower animation !




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I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery

A preview of my current solo project, a rogue like with a dynamic battle mode (just began the battle view as you can see at the end) I didn't create a gj page for the moment but if you are very interested you can follow its progress on my twitter :)

New visual for item summary with responsivity for mobile. (Just need to draw each icon now)

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

Process of one of my Pikachu drawings. This is a perfect example of when I start losing myself in art land, but suddenly snap back to basics when I realize "Oh right, I have no time!" You'll see what I mean.

: Clip Studio Paint by music_for_video

Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.

Her a little preview of a prototype game, I want to validate the gameplay to add it in my main project (note the main project will be on mobile) You can test it here, it's really short just a prototype of a boss https://gamejolt.com/games/ilena/473226

This week's Fan Art Friday celebrates Pokémon! Accept the quest in your quest log to get started.

Include 3D model in your pixel art game with Godot Engine