This update doesn’t include new rooms.
+”Set checkpoint” in menu. (Respawn at the position when you die.)
¤Fixed bug: Room restarting when you exit the menu.
¤Fixed bug: Crystals counting without reaching exit. (@LeanBlasterEX
)
¤Tweaked menu.
¤Revamped end screen. (Numbers are small until final release.)
Next up
Logo Hard at work on tomorrow’s addition of a main menu but here’s a look at the new Squareland logo!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
2d lighting experiment
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? 🤔










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