This update doesn’t include new rooms.
+”Set checkpoint” in menu. (Respawn at the position when you die.)
¤Fixed bug: Room restarting when you exit the menu.
¤Fixed bug: Crystals counting without reaching exit. (@LeanBlasterEX
)
¤Tweaked menu.
¤Revamped end screen. (Numbers are small until final release.)
Next up
Logo Hard at work on tomorrow’s addition of a main menu but here’s a look at the new Squareland logo!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shadow The Hedgehog X pixel art
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Got some fun collectibles in our game, Path of Kami!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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