
2 years ago
Next up
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getting ahold of unreal
The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked
Into the Water
Monkey
FIND ME .... MICHAEL!!!!
Hi
Trying out liminal space vibe. Any feedback would be appreciated
Something I'm working on































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