# 6th July 2025 V0.1.20
## New features ๐๐
- Added new SpeedDemon Skill Book item
- Added SpeedDemon Skill Book to Berserker Skill Shop
- Added a new server synced chime/bell sound to PvP arena map
- Re-design frame rate settings on Options UI
- Added a minimum drag distance threshold before showing yellow drag and drop highlighting
- Tweaked lighting in PvP arena map
## Bugs fixed ๐๐
- Players unable to use Sword Blast with a Backsword equipped
- Add missing equipment validation when using skills on targets
- Players unable to use skills with no requirements
- Players HP falling below 0 on death
- Multiple items incorrectly equipped in a single equipment slot
- Inventory overflow issue causing players to be unable to log in
- Movement bug causing potential issues when using portals
- Players not always updated when killed and desyncing
- Reset buffs on death
- Players run off randomly if teleporting with an active combat target
- Players able to continue conversations with NPCs while dead
- Criminals not sent to jail when killed with some skills
- On rare occasions, entities do not spawn to eachother
- Added missing release notes for v0.1.18 and v0.1.19
- Mining desync issues caused by dropping items while mining
- Camera angle is not correctly aligned
- Dance animation does not loop
- Fix typos in help UI content
- Sounds not respecting volume settings (Repair, Equip, Potions, Skill books)
- Tweaked collision logic to prevent some rare client disconnects
- Frame rate skips to max when quickly clicking
- Reduce "Rage" skill to boost +50% Atk instead of +500% Atk
- Gracefully handle server despawn of unknown entities
- Max P-Atk is incorrect on tooltips
- Potential client crash after logging out and back in
- Item quality does not affect item stats
- MaxHp Desync issue
- Gracefully handle HP updates for unknown entities
- Repairing a dropped item fails without explanation
- Dragging item from repair UI to floor crashes client
## Technical stuff ๐งโ๏ธ
- Improved logging to help diagnose issues
- Improved data model to help debug future issues
- Added metrics to help diagnose frame stuttering issues
- Refactor death handling logic to avoid animations interfering
- Improved handling of emote requests
- Improved feedback to player when using some commands
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