Game
Ariathia
3 months ago

Combat, health, and enemy AI are finally added, with the consequence of accidentally developing the fundamentals for a Firefight-like gamemode.

If I can get the first two levels complete before August, Firefight might come as part of the demo.

Maybe.




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Here's a preview of Ariathia's first level. Right now, a little over the rooms shown are complete, and hopefully I should be able to have a majority of the level done by this time next week. Follow the game's page (or me) for more updates!

Yet another preview! We're still in Ariathia's E1M1, and this time, we're covering a new enemy: the Charger. While it has a simple moveset, this enemy is swift and hits hard, so be careful when facing this foe!

Preview of the game's first enemy, the Exiled Shadoth. For now, they aimlessly roam the cave-like canvas where you currently reside.

More to come soon.

#gamedev #indiegame

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)