Game
Ariathia
6 months ago

Combat, health, and enemy AI are finally added, with the consequence of accidentally developing the fundamentals for a Firefight-like gamemode.

If I can get the first two levels complete before August, Firefight might come as part of the demo.

Maybe.




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Preview of the game's first enemy, the Exiled Shadoth. For now, they aimlessly roam the cave-like canvas where you currently reside.

More to come soon.

#gamedev #indiegame

Here's a preview of Ariathia's first level. Right now, a little over the rooms shown are complete, and hopefully I should be able to have a majority of the level done by this time next week. Follow the game's page (or me) for more updates!

Yet another preview! We're still in Ariathia's E1M1, and this time, we're covering a new enemy: the Charger. While it has a simple moveset, this enemy is swift and hits hard, so be careful when facing this foe!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

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Why walk when you can jump?