3 months ago

Community rules:


This community is focused on original game projects in active development.

Fan projects, asset flips, and low-effort experiments are not accepted.

Feedback provided by Tree Light Games is constructive, honest, and based on a publisher’s perspective.

Participation in the community does not guarantee feedback or long-term involvement.

The community is not intended for active promotion, monetization, or marketing campaigns.

Respectful and professional communication is required at all times.

Personal attacks, harassment, or dismissive behavior are not tolerated.

Tree Light Games reserves the right to moderate content, remove posts, or end collaboration at any time without obligation.



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Methodology of Tree Light Games

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)