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Our Protagonist from 2D concept to 3D model 😎
In our upcoming title, The Mage Slayer, combat isn't just about button mashing—it's about meaningful choices. We’ve updated the 'Phantom Slashes' skill to better reflect this philosophy.
Flame Kicks Combo! Absorb Fire from the flamethrower 


#IndieGame #Unreal #UnrealEngine #UnrealEngine5 #UE5 #ActionGames #ActionAdventure
This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.
#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5
I would take a break every 30min of work to do some exá»…crcises.
This habit help me make a better feature for my game


















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