4 months ago

Hey everyone, I'm making an Action-adventure, Hack and Slash game where you are a warrior borns with no magic and have to fight against powerful magicians and rottens.

Here is a gif related to the combat of the game




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With Common UI Framework of UE5 and Data Table, I have made this Skill List Menu

Perfect Block a fire attack to absorb it with Earth Gauntlet

#ActionAdventure #HackNSlash #ActionGames #IndieGames

WIP - Main Menu Ready to "Press Any Key" to start The Mage Slayer?

#gamedev #indiegame #comic #action

Use Common UI framework in UE5.5 to make this kind of AAA-like Menu

#Devruary

I would take a break every 30min of work to do some exễcrcises.

This habit help me make a better feature for my game

Concept art of floating islands in our world fulfilled of magic - The Mage Slayer

#action #games #adventure #hacknslash

Our Protagonist from 2D concept to 3D model 😎

This is a video from 3 months ago, when we tried to change our art direction, make our protagonist taller. The game feel is better! The UI elements are still placeholder.

#gaming #pc #pcgaming #actiongames #actionadventure #unreal #unrealengine5

In our upcoming title, The Mage Slayer, combat isn't just about button mashing—it's about meaningful choices. We’ve updated the 'Phantom Slashes' skill to better reflect this philosophy.