Also, um, don't pay attention to the disc player and cassette player, um, um, I, uh, I, I didn't add those, um, you're, you, those, I didn't add them so, you, could, uh, so you could, like play tapes, or stuff you find, to um, uncover the, the, uh, the story, that's, those, that's not, uh, not what they're for.
Next up
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
Started working on the cameras, but I haven't actually added any yet.
Teaser #2
I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.
Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.
It already looks better.
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.
I fixed collapsible frames, this is how they would probably work in real life.
The point was for them to be used as normal animatronics, but they could also fold up for storage.
I think this is the perfect model for the game
















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