Game
Shady Waters 2D



6 months ago

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.


Also, um, don't pay attention to the disc player and cassette player, um, um, I, uh, I, I didn't add those, um, you're, you, those, I didn't add them so, you, could, uh, so you could, like play tapes, or stuff you find, to um, uncover the, the, uh, the story, that's, those, that's not, uh, not what they're for.



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Remade the logo for Shady Scareshark's Aquarium

MOVE OUT OF THE WAY

Started working on the cameras, but I haven't actually added any yet.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Remnant Shady

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.