Game
Shady Waters 2D

5 months ago

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.




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I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.

It already looks better.

I think this is the perfect model for the game

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

All the concepts / concept art for this game that I haven't posted yet

Yes, I know my handwriting sucks.

This a cool setup?