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This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.
Starting work on night 3.
Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.
Also, I know how bad the video quality is, sorry!
Teaser #2
Since I haven't shown it enough with the banner, thumbnail, and media, here is the new logo.
Teaser #3
Experimenting with ambience. Tell me what you think.
Every (active) animatronic planned for the game
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.
Every old 2D version of Shady
I added Felix.
As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.
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