Game
Shady Waters 2D








2 months ago

All the concepts / concept art for this game that I haven't posted yet

Yes, I know my handwriting sucks.




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I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.

Every (active) animatronic planned for the game

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

Experimenting with ambience. Tell me what you think.

It already looks better.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

Starting work on night 3.

Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.

Also, I know how bad the video quality is, sorry!

This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.