3 years ago

Consider testing a FNaF NES build showcase on the page

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WIP

Start to understand unity more

FIND ME .... MICHAEL!!!!

getting ahold of unreal

popgoes evergreen but better

The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

Something happened

when there was one

#FNAF

Something I'm working on