Game
Collecta



5 years ago

Continuing level designing ~ Doing models for house and some street locations
#horror #styled #ps1 #psychologic #Collecta #action




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A liiiittle Sunday screenshot :>

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)

Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases

Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types