Bug fixes and updates:
-Air Dash doesn't change direction when pressing Left/Right arrows, just like the official Megaman X games.
-Wall Slide performed faster.
-Green Hill boss improved.
Bug fixes and updates:
-Air Dash doesn't change direction when pressing Left/Right arrows, just like the official Megaman X games.
-Wall Slide performed faster.
-Green Hill boss improved.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
"É, tá bom..."
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
Version 7 - The Definitive Edition
This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.
The Showdown
I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
I have an announcement to make.
This guy finally has a name, Eryon. A name that defines his nature of an experiment.
It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.
Version 4.0 is finally here. Better late than never.
Uma referência ao Silvio Santos.
(Está presente na versão Legacy)
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