Game
house rpg

2 years ago

Crossposting from twitter (https://twitter.com/houserpg_/status/1700605807501479949),
The entry of a CERTAIN CRETIN.




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Hey, happy Deltarune anniversary! room rpg takes a ton of inspiration from that series, especially within it's combat system using it as a base. Hopefully can finish this game before chapters 3/4 release. Oh, and happy halloween too, I guess.

house rpg development has been paused. HOWEVER, this pause is due to a PREQUEL game, titled room rpg. room rpg sets up a lot of stuff for house rpg, and development of room rpg will make house rpg better as a whole. Demo coming soon(ish)!

Player attacks in the upcoming companion game to the also upcoming house rpg! Inspired moreso by the Mario & Luigi series than the Undertale based defense, every skill in the game has different minigames that effect your damage output!

room rpg development is going well! Engine work is almost done and focus is finally switching back to adding new content. Combat has seen several updates, including a system similar to One More from Persona 5.

Sorry for no updates for a while! Development on room rpg is still going strong! A new feature has been implemented, allowing you to gain additional turns by striking enemy weaknesses!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shadow The Hedgehog X pixel art

"Our work is never over" they said.