Next up
Hey, happy Deltarune anniversary! room rpg takes a ton of inspiration from that series, especially within it's combat system using it as a base. Hopefully can finish this game before chapters 3/4 release. Oh, and happy halloween too, I guess.
Crossposting from twitter (https://twitter.com/houserpg_/status/1700605807501479949), The entry of a CERTAIN CRETIN.
room rpg development is going well! Engine work is almost done and focus is finally switching back to adding new content. Combat has seen several updates, including a system similar to One More from Persona 5.
house rpg development has been paused. HOWEVER, this pause is due to a PREQUEL game, titled room rpg. room rpg sets up a lot of stuff for house rpg, and development of room rpg will make house rpg better as a whole. Demo coming soon(ish)!
Sorry for no updates for a while! Development on room rpg is still going strong! A new feature has been implemented, allowing you to gain additional turns by striking enemy weaknesses!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Finished work on the emotions of a new character for the tank universe










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