Game
house rpg


2 years ago

room rpg development is going well! Engine work is almost done and focus is finally switching back to adding new content. Combat has seen several updates, including a system similar to One More from Persona 5.




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Hey, happy Deltarune anniversary! room rpg takes a ton of inspiration from that series, especially within it's combat system using it as a base. Hopefully can finish this game before chapters 3/4 release. Oh, and happy halloween too, I guess.

house rpg development has been paused. HOWEVER, this pause is due to a PREQUEL game, titled room rpg. room rpg sets up a lot of stuff for house rpg, and development of room rpg will make house rpg better as a whole. Demo coming soon(ish)!

Sorry for no updates for a while! Development on room rpg is still going strong! A new feature has been implemented, allowing you to gain additional turns by striking enemy weaknesses!

Crossposting from twitter (https://twitter.com/houserpg_/status/1700605807501479949), The entry of a CERTAIN CRETIN.

Player attacks in the upcoming companion game to the also upcoming house rpg! Inspired moreso by the Mario & Luigi series than the Undertale based defense, every skill in the game has different minigames that effect your damage output!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.