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room rpg development is going well! Engine work is almost done and focus is finally switching back to adding new content. Combat has seen several updates, including a system similar to One More from Persona 5.
Hey, happy Deltarune anniversary! room rpg takes a ton of inspiration from that series, especially within it's combat system using it as a base. Hopefully can finish this game before chapters 3/4 release. Oh, and happy halloween too, I guess.
Player attacks in the upcoming companion game to the also upcoming house rpg! Inspired moreso by the Mario & Luigi series than the Undertale based defense, every skill in the game has different minigames that effect your damage output!
Sorry for no updates for a while! Development on room rpg is still going strong! A new feature has been implemented, allowing you to gain additional turns by striking enemy weaknesses!
Crossposting from twitter (https://twitter.com/houserpg_/status/1700605807501479949), The entry of a CERTAIN CRETIN.
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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