6 years ago

Current "guns" in "Fight Game". The first draft were dull, gray (literally), uninspired sprites. We realized this and quickly added some color and uniqueness to the sprites. The result was something we loved and it influenced the game's entire art style!




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Here's an idea of how animations will look in "Fight Game". These are very much subject to change, but we would like the overall feeling of seeing the weapons' malleability to be a tone for the game!

One of many items in Fight Game - the Holy Hand Grenade! Incredibly powerful, but also incredibly dangerous; use with caution!

Current melee weapons in "Fight Game". We knew we wanted weapons that were any thing but similar, and we feel that we achieved just that! #indiedev #pixelart

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Showing off player 2 😎

What do you think?