5 years ago

Current melee weapons in "Fight Game". We knew we wanted weapons that were any thing but similar, and we feel that we achieved just that! #indiedev #pixelart




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One of many items in Fight Game - the Holy Hand Grenade! Incredibly powerful, but also incredibly dangerous; use with caution!

Current "guns" in "Fight Game". The first draft were dull, gray (literally), uninspired sprites. We realized this and quickly added some color and uniqueness to the sprites. The result was something we loved and it influenced the game's entire art style!

Here's an idea of how animations will look in "Fight Game". These are very much subject to change, but we would like the overall feeling of seeing the weapons' malleability to be a tone for the game!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.