5 years ago

Here's an idea of how animations will look in "Fight Game". These are very much subject to change, but we would like the overall feeling of seeing the weapons' malleability to be a tone for the game!




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One of many items in Fight Game - the Holy Hand Grenade! Incredibly powerful, but also incredibly dangerous; use with caution!

Current "guns" in "Fight Game". The first draft were dull, gray (literally), uninspired sprites. We realized this and quickly added some color and uniqueness to the sprites. The result was something we loved and it influenced the game's entire art style!

Current melee weapons in "Fight Game". We knew we wanted weapons that were any thing but similar, and we feel that we achieved just that! #indiedev #pixelart

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What you all think

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!