Game
Temporal Transit: Unification
1 year ago

Current status of TT:U

Pretty much all of the mechanics for the TF2 level have been made. VA for 1 of the characters still being looked into. Once I get a confirmed VA then I can start creating the level itself.




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Next up

Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ

I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...

I keep forgetting this is a feature

After a week or so of working on the game, the boss fight for the TF2 level is complete. Expect a showcase video of the level and the boss fight soon.

(I used an image due to the character limit)

Don't you just hate GameJolt's character limit?

Small update. I just heard of the security risk with Unity, and I've updated the project file for TT:U to use the patched version. Though I can guarantee that previous builds of the game are safe, I still advise deleting them from your system. Stay safe!

It's now officially midnight in the UK, which means that it's officially my 24th Birthday!

In celebration, I decided to take this cute family photo!

From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.

Have a good day, y'all!

Yes, I'm still working on the game