Next up
This project, Supajutsu, has been in development for 4 months. It's a 2.5D fighter based on anthropomorphisized animals and plants. This version isn't live yet as I plan on refining some art and fix bugs. Feel free to let me know what you think.
SUPAJUTSU UPDATE..0.2.7 IS LIVE. PLAYTEST SOON. STEAM KEY RAFFLE SOON AFTER.
UPDATE: #Supajutsu will be live on itch this weekend. Gamepad supported. 1-2 player. Controls are four directional (2.5D) inputs and an attack input. Goal: make a fighting game fun for newbs and vets #fighting #gamedevelopment #indiedev #fgc #beatemup
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Supajutsu Prototype. Look out for this 2.5D fighting game later today
Animation overhaul number one started and will last a month or two. Supajutsu looking different.
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
Recently, I attempted to make a clone of one of my favorite games, Kingdom Hearts: Chain of Memories for boss jam. I overscoped and hated every moment of development until the last week where I found some joy. It's shelved indefinitely but here it is.
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