Next up
Decals
Well this is interesting I managed to load the asset bundles from old CH4 into old CH3 so I literally managed to play CH4 in a version where it did not exist yet
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
There is now an old chapter 3 post processing style
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
And now there are particles
I can change history
Finally getting somewhere
Didnt think this would work
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
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