Next up
Decals
Finally getting somewhere
Currently doing some test ui would be cool if you people have any suggestions for a new ui
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
There is now an old chapter 3 post processing style
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
And now there are particles
were so back
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
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