
Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.
Next up
Currently remaking one of my favourite Mario games: Super Mario Land! Gonna be a semi 3D (quite like New Super Mario Bros). If you're interested, be sure to follow for more info in the future!
Just wait a bit, for the rabbit bit ;)
https://gamejolt.com/games/superMarioLand_theComeback/767644
Ya like DK? They gonnagecha!
Still working on a big project I'll show off later this year (i hope so). Currently focused on object pickup improvements, action/sneak stuff, and a few AI new elements... welp, Engi didn't turn himself into a pickle, but a bear
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
Night of the Dancing Engineer became a mini horror game...
How my silly AI testings ends like this all the time?
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
Heya everybody!
I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).
So, here's a first watch to the menu, in front of a great world waiting to be explored!
I managed to fix Minecraft forge
I was testing the 1.20 version performance with 164 mods, including dynamic lights, and ended up running at 114 fps
The trick: put the mipmap level to 0, so the game doesn't go crazy building all texture "LODs"
One of the most important milestones for my indie game was to make it playable on Steam Deck.
And guess what! :P
He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.
Another test, this time for creatures talking with each other. The world just feels a bit more whole now!
(audio from Pootis Engage)











0 comments