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Game
Lucas Oddyssey (Demo disponible, Windows)
4 years ago

Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.




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Heya everybody!

I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).

So, here's a first watch to the menu, in front of a great world waiting to be explored!

Night of the Dancing Engineer became a mini horror game...

How my silly AI testings ends like this all the time?

A new game arose!

Today I finally released the demo for my new big game:

Frecuencia Roja (Red Frequency)!

I uploaded it to itchio, but when I have more time there's gonna be a release here too. For now:

https://rabbitbitgames.itch.io/red-frequency

This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!

#indiegame #rythmgame

He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.

Another test, this time for creatures talking with each other. The world just feels a bit more whole now!

(audio from Pootis Engage)

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

Ya like DK? They gonnagecha!

Once again, I was testing a new mechanic (valve/lever style) that makes the player need to manage it's time, and...

Uh oh! What's that at the end of the creepy dark hallway?

It costs $0.00 to support a rhythm action dungeon crawler game.

#indiegame #gaming #actiongame

Still working on a big project I'll show off later this year (i hope so). Currently focused on object pickup improvements, action/sneak stuff, and a few AI new elements... welp, Engi didn't turn himself into a pickle, but a bear