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1 month ago

He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.

Another test, this time for creatures talking with each other. The world just feels a bit more whole now!

(audio from Pootis Engage)




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Still working on a big project I'll show off later this year (i hope so). Currently focused on object pickup improvements, action/sneak stuff, and a few AI new elements... welp, Engi didn't turn himself into a pickle, but a bear

I managed to fix Minecraft forge

I was testing the 1.20 version performance with 164 mods, including dynamic lights, and ended up running at 114 fps

The trick: put the mipmap level to 0, so the game doesn't go crazy building all texture "LODs"

Heya everybody!

I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).

So, here's a first watch to the menu, in front of a great world waiting to be explored!

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Night of the Dancing Engineer became a mini horror game...

How my silly AI testings ends like this all the time?

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

A new game arose!

Today I finally released the demo for my new big game:

Frecuencia Roja (Red Frequency)!

I uploaded it to itchio, but when I have more time there's gonna be a release here too. For now:

https://rabbitbitgames.itch.io/red-frequency

Currently remaking one of my favourite Mario games: Super Mario Land! Gonna be a semi 3D (quite like New Super Mario Bros). If you're interested, be sure to follow for more info in the future!

Just wait a bit, for the rabbit bit ;)

https://gamejolt.com/games/superMarioLand_theComeback/767644

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Once again, I was testing a new mechanic (valve/lever style) that makes the player need to manage it's time, and...

Uh oh! What's that at the end of the creepy dark hallway?