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Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
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Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.
Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.
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Will add a bit more lighting, but for now finished with this section of the Depot level.
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