Game
Somewhen

1 year ago

Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.




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The 6 main characters in SOMEWHEN. It's about time!

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

Changed the battle UI drastically again--hopefully for one of the last times!

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Ha! Heh! Heh! Ha! It's over!

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Same place as last post, but at niiiiight. Oooooooh.

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

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Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!