Game
Somewhen

1 month ago

Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.




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Not perfect yet, but you get the idea, right?

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...

Happy 700+ members to the RPG Maker Hub! To celebrate the milestone, we are hosting a GAME JAM this February 2025!!! [UPDATE] GAME JAM has begun! To know more about the event, Check article for more info.

Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?

GAME JAM STARTS, the THEME for this jam is...

LOVE-STRUCK!

Madly inlove, to the point where things get crazy.

Check article for more info.

Working on some more #procgen in #rpgmaker! The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map! #gamedev #indiegamedev #rpg #jrpg #somewhen

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

LOVE is in the AIR! AAAAAAAAAA

VALENTINE'S DAY IS COMINGGG

QUICK! Use one of THESE cards to PROCLAIM your DESIRES and escape the WRATH of VALENTINO!!!!

Norman Jones, Professor Frippel, Miodesopsia ... RETURN!

New main menu and new bust art! The background changes per menu type too!