Game
Pure Space
8 years ago

day 3


Finished implementing the ability for tiles to be moved, which then allowed the creation of the nice bridge swaying effect seen in the posted gif.

5d0b3559cd2fc.gif

Also made two enemies.
The little red ‘a’ spawns every so often at the peripheries of your vision, but is also the weakest inhabitant of purespace, moving only one tile at a time and doing minimal damage.

The green ‘m’ inflicts the ‘Conway’s game of life’ ruleset on the surrounding tiles, warping the terrain. Currently this seems like it may be more of an annoyance than an interesting challenge, though I’m hoping with the introduction of more varied weaponry this will change.

For the next update I’m planning on adding more enemies as well as laying the foundations for an item system.

1


0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Alone Together....

Explosive domino effect

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror